| Machine |
: |
Gigi |
| Manufacturer |
: |
Gottleib (1963) |
| Type |
: |
EM (Electro-mechanical) |
Gameplay
Gigi has two banks of bumpers, one bank of 7 red bumpers (numbered 1-7) and one bank
of 7 yellow bumpers (also numbered 1-7).
Hitting a bumper turns its light on. The aim of the game is to turn on either all red
bumpers, or all yellow bumpers. Doing so will award you one 'advance'.
Getting 4 advances in a single game will award you a replay, and 5 advances in a single
game awards 2 two replays!
Sound easy? well it would be except, turning on the Red 1 bumper, turns off the Yellow
1 bumper, and vice versa.
Whenever you turn on a bumper, it turns off the same bumper of the other colour.
Not so easy now eh?
If getting four advances in a single game seems too hard (which it is!), don't worry. For
each advance you have at the end of the game, you are awarded 100 points, up to a
maximum of 300 points. If that brings your total score up to 1200, you get a replay.
Additional replays can be earned for 1500 points, and 1700 points.
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